mochiRO is a Pre-Renewal Server running under episode 13.2 - Encounter with the Unknown
Disclaimer - This server is built only for Pre-Renewal content. The 3rd / 4th Classes, Renewal or Revo-Classic systems will NEVER be implemented.
In the future, we might consider adding maps and monsters from Episode 13.3 onwards, balanced to Pre-Renewal to expand on server content.
We will NEVER implement donations / cash shop system
RATES - 4x4x4 (see detailed information below)
• Base - 4x
• Job - 4x
• MVP bonus exp rate - 1x ( the base MVP experience is 4x - this is only the bonus experience you get on top of base MVP exp )
• Quest exp rate - 3x
• Death penalty - 1% of EXP related to your current level is lost upon death
• Item drop rate - 4x ( usable, healing, misc, equipment )
• Card drop rate - 4x ( including Mini-Boss and MvP cards )
• Card-based item drop rate - 4x ( i.e Myst Case Card adds a 1.2% chance of dropping Gift Boxes from monsters instead of the official 0.3% )
• Equipment dropped by Bosses - 3x
• MVP bonus item rate - 3x ( the MVP rewards you get on top of the regular loot table of MvPs, such as Yggdrasil Berry, Old Purple Box etc. )
• Treasure Chest drop rate ( WoE ) - 1x
Mob of the Day system - 50% increased EXP from target monster for 24 hours ( resets at midnight, server time )
Region of the Day system - 50% increased EXP from select region for 24 hours ( resets at midnight, server time) - more information Here
• Multi level-up - enabled ( this means you can gain multiple levels from a monster if the EXP yield is high enough, but being
a low rate server, this feature isn't really worth mentioning - nevertheless, good to have )
• Party and devotion even-share range - 10 base level difference
• Party idle-no-share - 240 seconds ( this means you will stop receiving EXP in a party if you stopped moving after 4 minutes, this feature
is aligned with the base duration of Blessing and Increase Agi to provide comfortable leeching )
• Bonus experience per attacker - 25% each, capped at 6 ( a total of 150% more exp from a monster if "tapped" by 6 different characters )
• Party even-share bonus - 20% per member ( this means that a full 12 member party will receive +240% more experience from monsters.
keep in mind that this EXP yield still has to be divided by the amount of party members, for example
a monster with 30,000 base EXP, increased by 240% and divided by 12, will grant each party member
8,500 base EXP, not counting "tap" bonuses, instead of a 2,500 base EXP if this config was left at 0%.
if you combine this with the maximum "tapping" of 6, the EXP will further increase to 21,250 )
To see further information about EXP, Party Play and other changes, please visit the corresponding pages inside Features
To check @ commands available on the server, click Here
Number of clients - Unlimited
Server host - Sydney UTC+10
Emulator - rAthena
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